普通會員
rsgoldfast
rbenabled
avatar
64.64.108.167
金錢: 11.00
帖數: 11
GP: 0
LV: 4
交易所:

Next up on the plan docket is poe trade 人氣: 36 回覆: 0


Next up on the plan docket is poe trade a discussion of the design and advancement of Gems. Most notably, the thought process behind the most recently-introduced gems is researched. As you may remember, nine new jewels were inserted "including four wrought stone that focused on Necromancy", one of the trademark features in War for the Atlas. Senior Game Designer Rory discusses moving from a general discussion of abilities that would be added and how gems could fit into that design matrix. For example, carrying the foundation ability of Detonate Dead and altering it with the addition of a stone was something the team actively explored. Obviously, some skills worked better than many others in this regard, but, as Rory says, all of that is part and parcel of game development. .

We'd also prototyped a skill codenamed "Infernal Sweep" that was a fiery subject of effect sweep assault that exploded nearby corpses. Early testing showed it felt bad to use, having to swing twice to first kill several enemies then again to detonate their own bodies for larger area damage. The skill was visually spectacular, but did not play well unless it had been boosted in both beginning area and harm to the point at which it both invalidated the functions of Sweep and Infernal Blow. This skill went back to the drawing board and we'll probably see it in future with poe chaos orb added mechanics or without the reliance on corpses.

The article further goes into details about Support Gems and how design iterates from concept to completed project. You can check it out here.

Elder Uniques

Similar to gems, a number of "elder uniques" were inserted in War for the Atlas that can simply fall from The Elder himself. Game Designer Hrishi took some time to Go over the Cyclopean Coil, Blasphemer's Grasp, Nebuloch, Hopeshredder, Shimmeron, Impresence along with Watcher's Eye. Each has its own unique niche in Path of Exile, both in terms of its distinctive look, but also in terms of what it increases the overall player experience through attribute focus, ailment attention and much more.
訪客
Guest (IP: 54.224.2.123) avatar
(提示:如要觀看隱藏內容, 按此回到第一頁)
此版不容許訪客發貼, 請先登入。

Home RealBlog Stock Endless Choice Fancy Buzz Gloomy Sunday ZKIZ Wiki RealWidgets

geo stats
Powered by RealForum
Paged in 24.9ms (Q=7 + R=5) @ 2018-7-23 11:59 AM Asia/Hong_Kong
Archiver | 廣告聯繫: abbychau (at) gmail.com